Definition: pistol.hpp:18
 
Pistol()
Construct the Pistol object.
Definition: pistol.cpp:4
 
void init_textures(RenderWindow *window)
Initilise the Pistol's textures and specifications.
Definition: pistol.cpp:8
 
Definition: renderwindow.hpp:16
 
Definition: weapon.hpp:18
 
Contains the header functions for the RenderWindow Class.
 
Contains the header functions for the Enemy Class.
 
Contains the header functions for the Weapon Class.